Frequency
A/D to move left/right, space to jump and click to fire. Power of jump and speed of projectile are directly proportional to the wave bars that show.
If you (can only) fall into the void that's currently the end of the game.
Status | In development |
Platforms | HTML5 |
Author | turtletennis |
Genre | Platformer |
Made with | Unity |
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Frequency Windows build.zip 22 MB
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